﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using LGE;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using Microsoft.Xna.Framework.Input;
using Microsoft.Xna.Framework.Audio;

namespace Thaneros
{
    public class StartSceen : GameScreen
    {
        public StartSceen()
            : base()
        {
        }

        public override void LoadContent()
        {
        }

        public override void Update(GameTime gameTime)
        {
            if (Input.KeyPressed(Keys.Enter)) GameScreenManager.ChangeScreen(new PlayScreen());
        }
        
        public override void Draw(GameTime gameTime, SpriteBatch spriteBatch)
        {
            spriteBatch.DrawString(Thaneros.Font, "Start Screen", new Vector2(Engine.viewport.Width, Engine.viewport.Height) / 2, Color.White);
        }
    }
}